Pricing
Build interactive UI, motion, and games that run natively on mobile, desktop, web, consoles, TVs, and vehicles. Free exports play a Rive splash screen. Upgrade to remove it. The Rive CLI is free to install, and you need no account to start. Your coding agent can build and test on your machine as much as it wants, for free. Only publishing a file or pushing it to the Rive Editor counts toward your plan’s monthly allowance.
Tell your coding agent
Why teams choose Rive
Rive holds the design, code, and motion, and what you build is what ships. That one change cuts time to market and cost, and raises the bar on quality.
Faster time to market
Designers, animators, developers, and agents all work in Rive, so there’s no handoff and nothing to rebuild for each platform.
Agent speed, artist control
Your agent builds with the Rive CLI in Claude Code, Codex, or Cursor, in hours instead of weeks. Then your team refines it by hand in the Rive Editor, with professional tools for rigging, timelines, state machines, and data binding.
Lower cost
No revenue share, no runtime fees, no royalties, and MIT open-source runtimes. One engine covers every screen, from the car dashboard to the phone app, so there’s one thing to build, review, and maintain.
Higher quality
Vector, raster, and 3D in one scene, drawn by the Rive Renderer. It’s light enough for an underpowered car GPU, so you can build experiences where you wouldn’t run HTML or a full game engine.
In production
Teams at Spotify, Duolingo, Disney, and Riot Games ship with Rive. Here’s what they and independent builders say about it.

FAQ
Is Rive free?
Yes. The free plan includes the Rive Editor and the Rive CLI, with unlimited local builds and 50 publishes and pushes a month, and you can ship what you make. Free exports play a Rive splash screen. Any paid plan exports without it.
Does Rive charge when my coding agent uses the CLI?
Not for anything it does on your machine. Your coding agent, such as Claude Code, Codex, or Cursor, runs on your own AI plan, and building, previewing, and testing with the Rive CLI is free and unlimited. Only publishing a file or pushing it to the Rive Editor counts toward your plan’s monthly allowance. Publishing goes through our servers because we sign the file, so the runtime knows it came from you and hasn’t been tampered with. Rive credits pay only for the AI Agent built into the Rive Editor.
What are the CLI limits?
Everything your agent does on your machine is free and unlimited on every plan: building, previewing, testing, and screenshots, and it works signed out and offline. Pulling a file from the Rive Editor is free too. The CLI counts only when a file leaves your machine: each publish of a signed .riv or web page, and each push to a Rive Editor file. A .riv you publish to test in your own app counts too. Free includes 50 publishes and pushes a month, Cadet 500, and Voyager 5,000 per seat, shared across the Workspace. Enterprise allowances are set in your agreement. Failed pushes never count. The count resets monthly (UTC), and the CLI warns you near the limit. At the limit, Voyager can keep going with top-up credits, and other plans pause publishing and pushing from the CLI until the reset. Exports from the Rive Editor stay unlimited, and shipped files keep working. Every plan also has short-term safety limits on how fast the CLI can publish, which stop runaway agent loops. Enterprise can raise them.
Do the runtimes cost anything?
No. The Rive runtimes are open source under the MIT license. You pay no royalties, revenue share, or runtime fees on what you ship, however many users or devices it reaches.
Do I need an account to start?
No. Install the Rive CLI and your coding agent builds and previews Rive files without an account. A free account lets you open them in the Rive Editor.
How do seats work?
Plans are priced per seat, per Workspace. Cadet allows up to 3 seats and Voyager up to 25. If you work in two paid Workspaces, each one pays for your seat. To pay once, work in one shared Workspace.
Who needs the Enterprise plan?
Companies with more than $10 million in annual gross revenue, counting parent and affiliate companies, use the Enterprise plan, as our Terms of Service require. Enterprise adds SSO, SOC2 Type II, a dedicated Slack channel, and Long-Term Support (LTS) agreements. With LTS, we contractually guarantee that the Rive tools and runtime your product relies on stay available and supported for its whole lifecycle. Game studios and automakers use LTS for products that stay in use for years.
Can I cancel at any time?
Yes. Cancel from your account page whenever you like. The plan stays active until the end of the billing period, then the Workspace moves to the free plan. Fees already paid aren’t refunded.
Is there a student plan?
Yes. Students with a valid student email or documentation can request the Student Plan for personal educational work. Schools, universities, and non-profits use a standard Cadet or Voyager plan.
What are AI Agent credits?
Credits pay for the AI Agent built into the Rive Editor, which runs on Rive’s servers. Your own coding agent never uses them. Free and Cadet include limited use. Voyager adds $20 and Enterprise $40 in credits per seat each month, and top-up credits never expire.
Join our newsletter
Get all the latest Rive news delivered to your inbox.

















