Rive
Rive

Pricing

Build and ship for free

Build and ship for free

Build interactive UI, motion, and games that run natively on mobile, desktop, web, consoles, TVs, and vehicles. Free exports play a Rive splash screen. Upgrade to remove it. The Rive CLI is free to install, and you need no account to start. Your coding agent can build and test on your machine as much as it wants, for free. Only publishing a file or pushing it to the Rive Editor counts toward your plan’s monthly allowance.

Tell your coding agent

Install the Rive CLI from rive.app/cli. Let's build an HMI instrument cluster for an electric car.
Copy

YEARLY

MONTHLY

Free

$0

/seat/mo

CHOOSE IF YOU NEED TO

Build and ship with a Rive splash screen.

KEY FEATURES

Rive Editor

CLI: unlimited local builds with your own agent

CLI: 50 publishes and pushes a month

Export .riv files with a splash screen

3 collaborative files

AI Agent in the Editor, with limits

Cadet

3 SEAT MAX

$9

/seat/mo

CHOOSE IF YOU NEED TO

Ship apps and games without the splash screen.
3 seats max.

KEY FEATURES

Everything in Free

CLI: 500 publishes and pushes a month

Export .riv files without the splash screen

Unlimited files

AI Agent in the Editor, with limits

Voyager

25 SEAT MAX

$32

/seat/mo

CHOOSE IF YOU NEED TO

Build with Libraries and scale collaboration.
25 seats max.

KEY FEATURES

Everything in Cadet

CLI: 5,000 publishes and pushes per seat a month

Libraries

Embed URL hosting

AI Agent in the Editor, with advanced models

Top-up credits for the AI Agent and CLI publishing

Bring your own Agent API key

Enterprise

$10M+ ANNUAL REVENUE

$120

/seat/mo

CHOOSE IF YOU NEED

Scale, support, and security built for large organizations.

KEY FEATURES

Everything in Voyager

CLI: custom allowance and rate limits

Long-Term Support (LTS) agreements

Subteam workspaces

Org-wide permissions

Rive dedicated support

Dedicated Slack channel with the Rive Product, Creative, and Support teams.

Onboarding and training

Custom runtime

Bring Rive to your custom platforms, engines, products, or hardware.

Centralized billing

SSO

SOC2 Type II

YEARLY

MONTHLY

Free

$0

/seat/mo

CHOOSE IF YOU NEED TO

Build and ship with a Rive splash screen.

KEY FEATURES

Rive Editor

CLI: unlimited local builds with your own agent

CLI: 50 publishes and pushes a month

Export .riv files with a splash screen

3 collaborative files

AI Agent in the Editor, with limits

Cadet

3 SEAT MAX

$9

/seat/mo

CHOOSE IF YOU NEED TO

Ship apps and games without the splash screen.
3 seats max.

KEY FEATURES

Everything in Free

CLI: 500 publishes and pushes a month

Export .riv files without the splash screen

Unlimited files

AI Agent in the Editor, with limits

Voyager

25 SEAT MAX

$32

/seat/mo

CHOOSE IF YOU NEED TO

Build with Libraries and scale collaboration.
25 seats max.

KEY FEATURES

Everything in Cadet

CLI: 5,000 publishes and pushes per seat a month

Libraries

Embed URL hosting

AI Agent in the Editor, with advanced models

Top-up credits for the AI Agent and CLI publishing

Bring your own Agent API key

Enterprise

$10M+ ANNUAL REVENUE

$120

/seat/mo

CHOOSE IF YOU NEED

Scale, support, and security built for large organizations.

KEY FEATURES

Everything in Voyager

CLI: custom allowance and rate limits

Long-Term Support (LTS) agreements

Subteam workspaces

Org-wide permissions

Rive dedicated support

Dedicated Slack channel with the Rive Product, Creative, and Support teams.

Onboarding and training

Custom runtime

Bring Rive to your custom platforms, engines, products, or hardware.

Centralized billing

SSO

SOC2 Type II

Why teams choose Rive

Ship faster, spend less, build better

Ship faster, spend less, build better

Rive holds the design, code, and motion, and what you build is what ships. That one change cuts time to market and cost, and raises the bar on quality.

Faster time to market

Designers, animators, developers, and agents all work in Rive, so there’s no handoff and nothing to rebuild for each platform.

Agent speed, artist control

Your agent builds with the Rive CLI in Claude Code, Codex, or Cursor, in hours instead of weeks. Then your team refines it by hand in the Rive Editor, with professional tools for rigging, timelines, state machines, and data binding.

Lower cost

No revenue share, no runtime fees, no royalties, and MIT open-source runtimes. One engine covers every screen, from the car dashboard to the phone app, so there’s one thing to build, review, and maintain.

Higher quality

Vector, raster, and 3D in one scene, drawn by the Rive Renderer. It’s light enough for an underpowered car GPU, so you can build experiences where you wouldn’t run HTML or a full game engine.

FREE

$0/seat/mo

CADET

$9/seat/mo

VOYAGER

$32/seat/mo

ENTERPRISE

$120/seat/mo

Personal files

Unlimited

Unlimited

Unlimited

Unlimited

Collaborative files

3

Unlimited

Unlimited

Unlimited

Projects

1

Unlimited

Unlimited

Unlimited

Exports

Remove splash screen

Libraries

Rive CDN Hosting (Share Links)

Hosted Embed Links

Revision history

Unlimited

Unlimited

Unlimited

Imported asset size

10 MB / asset

100 MB / asset

100 MB / asset

100 MB / asset

Deleted file recovery

Folders and Tags

Early Access to unreleased features

Backup file format

CLI

Build, preview, test, and screenshot on your machine

Unlimited, no account

Unlimited

Unlimited

Unlimited

Publish signed .riv files and web pages

50 a month, shared with pushes

500 a month, shared with pushes

5,000 per seat a month, extra in credits

Custom

Push to Editor files

Counts toward the 50

Counts toward the 500

Counts toward the 5,000

Custom

Pull from Editor files

Unlimited

Unlimited

Unlimited

Unlimited

Hosted web pages (rive.to)

3 live, expire after 3 days

10 live, expire after 30 days

50 live, no expiry, extra pages in credits

No cap

Teams

Team members

Unlimited

Unlimited

Unlimited

Unlimited

Realtime collaboration

Shared file browser

Batch exporting

Support and Services

Community support

Rive support in the Community

Dedicated Slack

Custom training

Custom onboarding

Dedicated customer success manager w/ SLA

Long-Term Support (LTS) agreements

Interactivity

State Machines

Transitions

Listeners

Data Binding

Blend States

State Machine Layers

Design & Animation

Responsive Layouts

Scrolling

Vector Feathering

N-Slicing

Skeletal Animation

Trim Paths

Meshes

Constraints

Inverse Kinematics

Interpolation/Easing

Animate Draw Order

Nested Artboards

Animation mixing

Solos

Joysticks

Follow Path

Text

Text Follow Path

Import

Google fonts

Custom fonts

Audio

SVG import

PNG import

JPG import

Flare import

Lottie import

WebP Import

REV (for backup)

Export

RIV (for Runtimes)

REV (for backup)

Hosted Share Links

CDN hosted assets

MP4

GIF

PNG sequence

WebM

Runtimes

JavaScript

Flutter

iOS

Android

React

React Native

C++

Unity

Unreal

Compare plans

Personal files

Free

Unlimited

Cadet

Unlimited

Voyager

Unlimited

Enterprise

Unlimited

Collaborative files

Free

3

Cadet

Unlimited

Voyager

Unlimited

Enterprise

Unlimited

Projects

Free

1

Cadet

Unlimited

Voyager

Unlimited

Enterprise

Unlimited

Workspaces

Free

1

Cadet

1

Voyager

1

Enterprise

Unlimited

Exports

Free

Cadet

Voyager

Enterprise

Remove splash screen

Free

Cadet

Voyager

Enterprise

Libraries

Free

Cadet

Voyager

Enterprise

Rive CDN Hosting (Share Links)

Free

Cadet

Voyager

Enterprise

Hosted Embed Links

Free

Cadet

Voyager

Enterprise

Revision history

Free

Cadet

Unlimited

Voyager

Unlimited

Enterprise

Unlimited

Imported asset size

Free

10 MB

Cadet

100 MB

Voyager

100 MB

Enterprise

100 MB

Deleted file recovery

Free

Cadet

Voyager

Enterprise

Folders and Tags

Free

Cadet

Voyager

Enterprise

Early Access to unreleased features

Free

Cadet

Voyager

Enterprise

Backup file format

Free

Cadet

Voyager

Enterprise

CLI

Build, preview, test, and screenshot on your machine

Free

Unlimited, no account

Cadet

Unlimited

Voyager

Unlimited

Enterprise

Unlimited

Publish signed .riv files and web pages

Free

50 a month, shared with pushes

Cadet

500 a month, shared with pushes

Voyager

5,000 per seat a month, extra in credits

Enterprise

Custom

Push to Editor files

Free

Counts toward the 50

Cadet

Counts toward the 500

Voyager

Counts toward the 5,000

Enterprise

Custom

Pull from Editor files

Free

Unlimited

Cadet

Unlimited

Voyager

Unlimited

Enterprise

Unlimited

Hosted web pages (rive.to)

Free

3 live, expire after 3 days

Cadet

10 live, expire after 30 days

Voyager

50 live, no expiry, extra pages in credits

Enterprise

No cap

Teams

Team members

Free

Unlimited

Cadet

Unlimited

Voyager

Unlimited

Enterprise

Unlimited

Realtime collaboration

Free

Cadet

Voyager

Enterprise

Shared file browser

Free

Cadet

Voyager

Enterprise

Batch exporting

Free

Cadet

Voyager

Enterprise

Support and Services

Community support

Free

Cadet

Voyager

Enterprise

Rive support in the Community

Free

Cadet

Voyager

Enterprise

Dedicated Slack

Free

Cadet

Voyager

Enterprise

Custom training

Free

Cadet

Voyager

Enterprise

Custom onboarding

Free

Cadet

Voyager

Enterprise

Dedicated customer success manager w/ SLA

Free

Cadet

Voyager

Enterprise

Long-Term Support (LTS) agreements

Free

Cadet

Voyager

Enterprise

Company-wide sharing permissions

Free

Cadet

Voyager

Enterprise

Custom runtime implementation and support

Free

Cadet

Voyager

Enterprise

SSO

Free

Cadet

Voyager

Enterprise

Bring your own S3 bucket

Free

Cadet

Voyager

Enterprise

Centralized billing

Free

Cadet

Voyager

Enterprise

Interactivity

State Machines

Free

Cadet

Voyager

Enterprise

Transitions

Free

Cadet

Voyager

Enterprise

Listeners

Free

Cadet

Voyager

Enterprise

Data Binding

Free

Cadet

Voyager

Enterprise

Blend States

Free

Cadet

Voyager

Enterprise

State Machine Layers

Free

Cadet

Voyager

Enterprise

Design & Animation

Responsive Layouts

Free

Cadet

Voyager

Enterprise

Scrolling

Free

Cadet

Voyager

Enterprise

Vector Feathering

Free

Cadet

Voyager

Enterprise

N-Slicing

Free

Cadet

Voyager

Enterprise

Skeletal Animation

Free

Cadet

Voyager

Enterprise

Trim Paths

Free

Cadet

Voyager

Enterprise

Meshes

Free

Cadet

Voyager

Enterprise

Constraints

Free

Cadet

Voyager

Enterprise

Inverse Kinematics

Free

Cadet

Voyager

Enterprise

Interpolation/Easing

Free

Cadet

Voyager

Enterprise

Animate Draw Order

Free

Cadet

Voyager

Enterprise

Nested Artboards

Free

Cadet

Voyager

Enterprise

Animation mixing

Free

Cadet

Voyager

Enterprise

Solos

Free

Cadet

Voyager

Enterprise

Joysticks

Free

Cadet

Voyager

Enterprise

Follow Path

Free

Cadet

Voyager

Enterprise

Text

Free

Cadet

Voyager

Enterprise

Text Follow Path

Free

Cadet

Voyager

Enterprise

Import

Google fonts

Free

Cadet

Voyager

Enterprise

Custom fonts

Free

Cadet

Voyager

Enterprise

Audio

Free

Cadet

Voyager

Enterprise

SVG import

Free

Cadet

Voyager

Enterprise

PNG import

Free

Cadet

Voyager

Enterprise

JPG import

Free

Cadet

Voyager

Enterprise

Flare import

Free

Cadet

Voyager

Enterprise

Lottie import

Free

Cadet

Voyager

Enterprise

WebP Import

Free

Cadet

Voyager

Enterprise

REV (for backup)

Export

RIV (for Runtimes)

Free

Cadet

Voyager

Enterprise

REV (for backup)

Free

Cadet

Voyager

Enterprise

Hosted Share Links

Free

Cadet

Voyager

Enterprise

CDN hosted assets

Free

Cadet

Voyager

Enterprise

MP4

Free

Cadet

Voyager

Enterprise

GIF

Free

Cadet

Voyager

Enterprise

PNG sequence

Free

Cadet

Voyager

Enterprise

WebM

Free

Cadet

Voyager

Enterprise

Runtimes

JavaScript

Free

Cadet

Voyager

Enterprise

Flutter

Free

Cadet

Voyager

Enterprise

iOS

Free

Cadet

Voyager

Enterprise

Android

Free

Cadet

Voyager

Enterprise

React

Free

Cadet

Voyager

Enterprise

React Native

Free

Cadet

Voyager

Enterprise

C++

Free

Cadet

Voyager

Enterprise

Unity

Free

Cadet

Voyager

Enterprise

Unreal

Free

Cadet

Voyager

Enterprise

In production

Products built with Rive reach over 2 billion users

Products built with Rive reach over 2 billion users

Teams at Spotify, Duolingo, Disney, and Riot Games ship with Rive. Here’s what they and independent builders say about it.

FAQ

Questions about plans and pricing

Questions about plans and pricing

Is Rive free?

Yes. The free plan includes the Rive Editor and the Rive CLI, with unlimited local builds and 50 publishes and pushes a month, and you can ship what you make. Free exports play a Rive splash screen. Any paid plan exports without it.

Does Rive charge when my coding agent uses the CLI?

Not for anything it does on your machine. Your coding agent, such as Claude Code, Codex, or Cursor, runs on your own AI plan, and building, previewing, and testing with the Rive CLI is free and unlimited. Only publishing a file or pushing it to the Rive Editor counts toward your plan’s monthly allowance. Publishing goes through our servers because we sign the file, so the runtime knows it came from you and hasn’t been tampered with. Rive credits pay only for the AI Agent built into the Rive Editor.

What are the CLI limits?

Everything your agent does on your machine is free and unlimited on every plan: building, previewing, testing, and screenshots, and it works signed out and offline. Pulling a file from the Rive Editor is free too. The CLI counts only when a file leaves your machine: each publish of a signed .riv or web page, and each push to a Rive Editor file. A .riv you publish to test in your own app counts too. Free includes 50 publishes and pushes a month, Cadet 500, and Voyager 5,000 per seat, shared across the Workspace. Enterprise allowances are set in your agreement. Failed pushes never count. The count resets monthly (UTC), and the CLI warns you near the limit. At the limit, Voyager can keep going with top-up credits, and other plans pause publishing and pushing from the CLI until the reset. Exports from the Rive Editor stay unlimited, and shipped files keep working. Every plan also has short-term safety limits on how fast the CLI can publish, which stop runaway agent loops. Enterprise can raise them.

Do the runtimes cost anything?

No. The Rive runtimes are open source under the MIT license. You pay no royalties, revenue share, or runtime fees on what you ship, however many users or devices it reaches.

Do I need an account to start?

No. Install the Rive CLI and your coding agent builds and previews Rive files without an account. A free account lets you open them in the Rive Editor.

How do seats work?

Plans are priced per seat, per Workspace. Cadet allows up to 3 seats and Voyager up to 25. If you work in two paid Workspaces, each one pays for your seat. To pay once, work in one shared Workspace.

Who needs the Enterprise plan?

Companies with more than $10 million in annual gross revenue, counting parent and affiliate companies, use the Enterprise plan, as our Terms of Service require. Enterprise adds SSO, SOC2 Type II, a dedicated Slack channel, and Long-Term Support (LTS) agreements. With LTS, we contractually guarantee that the Rive tools and runtime your product relies on stay available and supported for its whole lifecycle. Game studios and automakers use LTS for products that stay in use for years.

Can I cancel at any time?

Yes. Cancel from your account page whenever you like. The plan stays active until the end of the billing period, then the Workspace moves to the free plan. Fees already paid aren’t refunded.

Is there a student plan?

Yes. Students with a valid student email or documentation can request the Student Plan for personal educational work. Schools, universities, and non-profits use a standard Cadet or Voyager plan.

What are AI Agent credits?

Credits pay for the AI Agent built into the Rive Editor, which runs on Rive’s servers. Your own coding agent never uses them. Free and Cadet include limited use. Voyager adds $20 and Enterprise $40 in credits per seat each month, and top-up credits never expire.

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